Head First Object-Oriented Analysis and Design

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Head First Object-Oriented Analysis and Design

Head First Object-Oriented Analysis and Design


Head First Object-Oriented Analysis and Design


PDF Download Head First Object-Oriented Analysis and Design

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Head First Object-Oriented Analysis and Design

"I just finished reading HF OOA&D and I loved it! The thing I liked most about this book was its focus on why we do OOA&D-to write great software!" --Kyle Brown, Distinguished Engineer, IBM

"Hidden behind the funny pictures and crazy fonts is a serious, intelligent, extremely well-crafted presentation of OO Analysis and Design. As I read the book, I felt like I was looking over the shoulder of an expert designer who was explaining to me what issues were important at each step, and why." --Edward Sciore, Associate Professor, Computer Science Department, Boston College

By exploiting how your brain works, Head First Object-Oriented Analysis & Design compresses the time it takes to learn and retain complex information. Expect to have fun, expect to learn, expect to be writing great software consistently by the time you're finished reading this!

Product details

Series: Head First

Paperback: 636 pages

Publisher: O'Reilly Media; 1 edition (December 7, 2006)

Language: English

ISBN-10: 0596008678

ISBN-13: 978-0596008673

Product Dimensions:

8 x 1.4 x 9.2 inches

Shipping Weight: 2.6 pounds (View shipping rates and policies)

Average Customer Review:

3.7 out of 5 stars

85 customer reviews

Amazon Best Sellers Rank:

#218,479 in Books (See Top 100 in Books)

Since I'm a software dev that hasn't really taken anything outside of a data structures class as far as computer science stuff goes (I was in electrical engineering for BS and MS), I thought maybe I should buy a couple books and see where I stand. I liked head first ajax, thought i'd give this one and the design patterns one a try, this one was first.The short conclusion is that I think this book, though a bit outdated with java 1.5 or whatever, does get a lot of good points across as far as how to consider design of classes, program layout, and whatever. At the same time, I didn't find it particularly enlightening, like a lot of it just seemed like common sense when it asked me to solve some things, and some things I don't even completely agree with but arguably that's part of the book's ideas it is trying to get across to the reader. It may be too simple for anybody who's done a bit of professional software work (like maybe they'd pick it up on the job or something), but I think it's a constructive book for anybody who maybe can't quite wrap their head around why their code is so spaghetti like or why their objects have serious copy/paste issues or poor reusability/encapsulation or something.I think i'd recommend it to anybody taking computer science in high school level? but then again i didn't take any CS classes in high school so that may be a reach also.

This is one of the texts we used in an introductory course on OOA & D. As with other Head First books, I found this book to be an easy to read and I liked the humor too. This book is pretty much aimed at beginners, so there are no prerequisites really. All examples are presented in Java but those with a different programming background should be able to follow it easily. If you are looking to a short and sweet introduction into OO land, this would be it. We also used Head First Design Patterns text for the latter part of our class. That book in combination with this book will cover enough ground for anyone to start developing software that is not only Object Oriented but also in line with best practices and methodologies. UML is used in this text but the authors don't go too crazy over it - they mention that folks may use UML to the extent they need. Towards the end of the text, the authors have couple of chapters that show the software lifecycle in action and put together a relatively simple example that shows all the steps and they explain how it all speeds up development and delivery life cycles. All in all, it is a text worth reading but certainly not a reference.

It is a great book for everyone who wants to understand how to build great software. It explains all the process since the initial specs until the delivery of the system with the best quality for the customer and for the developers that will have to change the code, too. Every step in this process is well explained and helped a lot in my daily routine as a programmer. This book really teaches practical concepts about Object Oriented Analysys And Design.

Best book on object oriented analysis EVER! And I'm old enough to know! You will be entertained and educated too.

The KISS principle in action. Works through the basics, builds on those and thoroughly covers the "getting started" (i.e. most important) stuff. I love this book and think it should be a part of every developer's library, especially if they want to someday be a software architect.

I have a hard time following the frantic images and dislocated text strewn haphazardly with multiple font choices and sizes. See attached photo.

This is a very good introduction to object oriented design. It goes over some topics that even my object oriented computer science classes didn't cover. If you need an alternate resource to better understand the concepts of object oriented analysis and design, this is the book to give that to you.

In general the "head first" books have been really solid, I think this one falls short a bit in where it takes you.

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